HUD
Pocket Rock Cathedral
Running source-first
Strike Layer
The fastest operational read of this object right now.
Mode
UnscoredState
NONESignal
BODY FIRSTPressure
UNLOADEDField
SOURCEVisual Anchor
A central visual is present, so the HUD uses it as the anchor for the object read.
POCKET ROCK CATHEDRAL
Source fragment is ready. HUD can open without field load or packet memory.
Companion stone-ring glyph from the source drop.
Flow Vector
How pressure enters the object, what stabilizes it, and what state it produces.
Pressure
UNLOADEDSignal
BODY FIRSTAction
POCKET ROCKDepth
Open meaning, fragment, structure, or memory only when this object needs more resolution.
Source Fragment
The object body itself, kept separate from the diagnostic read.
A cathedral small enough to fit in a pocket. Stone remembers what buildings imitate. Pressure made this first. Heat. Time folding minerals into quiet architecture. No choir. No altar. Just gravity holding the arches together. …Open the primary object for the full fragment